DAY 4
From Passion To Profit
Let's talk about making money from your editsĀ
Because at the end of the day, being able to make money from something you love means you can spend more time doing it
You won't have to rely as much on a job that has nothing to do with editing, and you could even turn editing into your main source of income one day
But how do you actually make money from edits?
There are a few different ways, and some are definitely better than others
So let me show you what you can do
But after, there are some rules I'd recommend you follow
1. Getting paid for views
This is probably the first thing you think of when it comes to making money from videos.
And it's also why so many people say you can't make money from anime edits.
A lot of edits get copyrighted, which means you might not earn anything from them. And even if your edits don't get copyrighted, short videos usually don't pay much anyway.
So I wouldn't rely on this as your main way of making money.
That doesn't mean you can't earn anything from it, though.
If you build a big enough audience, you can still make some decent money on the side.
Especially if you start making longer videos too, like tutorials, editing breakdowns, or other content about editing.
These videos can give you another way to earn money while also helping you grow your channel.
2. Selling editing packs
This is a much better way to make money from your edits.
Think about it. You've probably spent hours finding effects, making presets, and collecting resources to improve your edits.
Other editors want those same things too.
So you can put them together into a pack and sell it.
But just making a pack and putting a link in your description isn't enough.
You need to make sure the pack is actually good, and you need to show people why they should get it.
For example, you could make a video showing what's inside the pack, or create an edit using the effects from it.
That way, people can see what they could do with your resources instead of just seeing a random link.
And if your pack is genuinely useful, people will have a reason to buy it.
3. Selling project files
This is another great way to make money, and it's probably the easiest one to get started with.
Whenever you make an edit, you can sell the project file so other editors can see how you made it.
They might want to learn how you did certain transitions, what effects you used, or how you put the whole edit together.
All you have to do is upload the project file and put the link in your description.
You never know which edit is going to blow up.
Let's say one of your edits gets 100,000 views. Even if less than 1% of those viewers buy your project file for just $3, you could still make hundreds to over a thousand dollars from a single edit.
Of course, not everyone will want to buy it, but you get the idea.
You make the edit once, and it can keep making you money even after you've moved on to your next one.
4. Selling commissions
Another option is to edit for other people.
Maybe a creator needs an edit, or an artist wants someone to make a video using their song.
You get paid to do the work, so it's a pretty straightforward way to earn money from your skills.
But personally, I wouldn't focus too much on this.
First, you're editing what someone else wants, which means you might not get to choose the song or the type of edit you make.
That also means you're spending less time making edits for your own channel and growing your audience.
And once you finish the commission, that's it. If you want to make more money, you need to find another client and do another edit.
It's definitely an option, especially when you're starting out, but there are other ways to make money that don't require you to keep trading your time for it.
5. Selling education
If you've been editing for a while, you've probably learned a lot of things that would've helped you when you were just starting out.
And there are always other editors who want to learn those things too.
You can make tutorials, teach people one-on-one, or put everything you've learned into a course that helps them improve.
The important thing is that you're actually helping people.
Don't just make a course because you think it'll make you money. Make it because you have something useful to teach.
If you can help other editors get better at what they love doing, then it's a win for everyone.
They improve their edits, and you get paid for sharing what you've learned.
My 3 Rules For Monetizing Your Edits
Now that you know some of the ways you can make money from editing, there are a few things I want you to keep in mind.
Rule #1: Don't sell just to sell
Only sell things you genuinely believe will help your audience.
If you're selling an editing pack, make sure the resources are actually useful. If you're teaching people, make sure you're giving them something they can learn from.
Don't try to sell people something just because you want their money.
Rule #2: Don't forget why you started editing
Making money is great, but don't let it take away the reason you started in the first place.
You started editing because you enjoyed it, so don't turn it into something you hate just to earn more.
The goal is to make money from your passion so you can spend more time doing it, not less.
Rule #3: Give people something worth paying for
Think about what other editors actually need.
Maybe it's a pack that saves them hours of searching for effects. Maybe it's a project file that helps them learn new techniques. Maybe it's a course that helps them improve much faster.
Whatever it is, make sure people are getting something valuable in return.
If you do that, you can make money while helping other editors improve too.
And that's what it's all about.
You get to keep doing what you love, your audience gets something useful, and everyone benefits.
And that's all for Day 4. Tomorrow, I'll be revealing the secret behind my edits.
It'll make everything you've seen so far click into place.
And that's what can make your edits level up like night and day.
So make sure you look out for Day 5's email.